Worth reading
· One min read
Mostly about physics simulation in games...
- https://www.cs.cmu.edu/~baraff/sigcourse/index.html
- https://gafferongames.com/post/integration_basics/
- https://www.toptal.com/game/video-game-physics-part-i-an-introduction-to-rigid-body-dynamics - good article in itself, but also has some very useful links
Point rendering in WGPU...